Tuesday, 10 April 2018

Game of Fame #2: Resident Evil 4

Game Of Fame: Resident Evil 4

Console: Various (originally debuted on Gamecube)

Year: 2005


Image result for resident evil 4 gamecube ukHello one and all! welcome to another new post in my Game of Fame blog series. The first Game of Fame was easy to choose as it was always going to be my first in the series due to the impact it had on the industry. For those of you haven't read my first Game of Fame post its on Super Mario Bros and the post can be found here: http://stephensonite.blogspot.co.uk/2018/03/game-of-fame-1-super-mario-bros.html
Anyway, as I was saying, choosing the first post was going to be easy, but choosing the second was a bit harder. All these amazing and classic games were rushing to my head until I though about my own second favourite game of all time: Resident Evil 4. 


Image result for resident evil 4 gameplayCapcom managed to reinvent the survival horror genre in the mid 90's thanks to the Resident Evil franchise. Headed by Shinji Mikami and inspired by a Japanese exclusive NES Capcom horror title roughly translated to Sweet Home, the team managed to create a brand new franchise which really did scare players through making the player feel under-powered by using limited weaponry and ammo, fighting tough zombies and other mutants, claustrophobic and corridor like map design and weird tank-like controls in addition to stiff movement  to hinder the player. The first major three games in the series were all big hits, particularly the second one and picked up numerous game awards amongst critics and gamers alike. After three or four games of essentially the same feel, Mikami and the team felt it was time for change. Development for RE titles have never usually been straight forward as the team were literally about ninety percent done with RE2 when Mikami decided the game wasn't up to standards and thus they scrapped it. RE4 however took ages to develop. It went through multiple changes and gameplay styles before it eventually became the version which we all know today. Mikami wanted different enemies to zombies as he thought they were now becoming stale and more importantly, not scary. The team thought of many horrifying enemies to include from ghost poltergeist type enemies to crazy dolls wielding knives! Eventually the team choose the enemies, choose the new location and choose the not so new protagonist and it was all uphill from there.


Image result for resident evil 4 gameplayThe game was met with unanimous praise when it was released in 2005 on the Gamecube. The emphasis of the game changed from survival horror to survival action enticing more casual and new players to pick up and play the game. Gone are the static camera angles and clunky movements (for the most part), instead the camera is positioned right behind Leon and over his shoulder. For the first time in the franchise's history the game doesn't have zombies as the main enemies. This time around the enemies are ravenous infected villagers which can run, climb, use weapons, set traps and organise themselves. Due to these new enemies, players found themselves having to think fast as unlike zombies the infected villagers, or Ganados as the game label them as, don't mess about and stand still for long. It was a welcomed and different change for the series and helped new-comers ease their way into the series. However there was scepticism amongst RE fans as many (including myself at first) thought removing zombies from the series would be taking away a core component of the franchise; which it kind of was. But in the end this proved to be the correct decision by Capcom.

The story itself isn't anything original but it works. The president of the United State's daughter, Ashley has been kidnapped and the US government send in a highly trained agent to find her and get her out of harm's way safely and back to her father. The agent in question is one Leon S Kennedy, the same rookie cop from fan favourite title RE2. This time though Leon isn't a new rookie but a competent secret agent. Throughout the game, Leon is led to myriad of different settings from a rural Spanish village to highly secured secret base. These settings are full of atmosphere and suspense, reminding the player that the game is still a horror title and not 100% a full-on action game. This time around though Leon can find a whole war chest full of weapons. Weapons can either be found, which is quite rare, or can be bought from The Merchant. This mysterious cockney character can be found in various locations and is a chance to upgrade the weapons you have, purchase weapons and first aid sprays and sell any valuable items or weaponry. Again this adds to the more action style of play.
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Another major reason for the game's success was down to the fact the game managed to balance both genres of action and horror. Even though Leon is more equipped with various types of weaponry, the mutants and possessed villagers you face combined with the haunting environments Leon and Ashley need to explore make the feel on edge and not over powered. The game is great in terms of balance, knowing when to introduce the player to a new weapon or health upgrades but also to newer more threatening enemies; like I said before, you never feel over-powered and still makes the game feel like a traditional Resi game in terms of horror. The game is also broken up into chapters and rarely does the player have to revisit locations they have previously explored. These two brand new features add to the more 'action' aspect of the game, but I feel are both welcomed additions as they better the pacing of the game. Usually after a chapter is over players are left wanting more due to these mechanics; compared to previous RE titles where the player is forced to find limited ink ribbons and constantly retrace their steps. These mechanics added to the game in terms of creating anxiety through limited saves and remembering what's behind every door, but at the same time created a more slower pace and familiar atmosphere to the player making hard to encourage the player to continue once they've found a typewriter (save point).
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Resident Evil 4 really does excel in a lot of areas and it shows by the fact it has won multiple awards, is constantly being released on the newest consoles and features on many gamers' top video games of all time lists in addition to being a Game of Fame! The game is paced terrifically; contains memorable characters; has competent 3rd person gameplay, of which many other later games would be inspired to use such as Gears of War; creates a scary atmosphere using various differentiated environment; improves upon past RE titles such as the save system and control; and generally leaves gamers who play the game incredibly satisfied and wanting more. Even Capcom knew how well they struck gold when they created RE4 and set the team on the path to better it by adopting a more action orientated approach to each subsequent RE title, but they failed to create the same almost flawless experience which RE4 had managed to provide as RE4 had more than just action, it focused on the horror and side of things too. It may of became more action-orientated but at the same time knew it had to have its horror elements intact too.  These reasons are why Resident Evil 4 is a Game of Fame.



Thursday, 5 April 2018

My Retro Gaming Merch #3: Nintendo Monopoly Collector's Edition




Welcome all to chapter three of my retro gaming merchandise blog posts! So with this post I'm combining the giants of gaming, Nintendo, to one of the big boys of board games, Monopoly. I'm going to assume that you've all played at least one version of Monopoly before as it's probably the most famous board games to hit the shelves. If you've haven't, I strongly recommend you do so as it's a very enjoyable one...and quite long too, so be prepared to sink hours into this thing if you want to play it the proper way. Each version of Monoploy is essentially only a re-skin anyway. There aren't any new rules added to each version (as far as I'm aware), so pick your favourite franchise, because odds are there will be a Monopoly board game of it, grab some friends and start playing!

I'm not really here to talk about the rules of the board game, but rather explain the details which can be found in this particular Nintendo edition. So first of all lets take a look at the unique collectable tokens which come with this particular version. They are all made of metal, as you would expect from any Monopoly game, and you can see the tokens are very finely detailed and are of good quality; they don't feel cheaply made and do have a 'collectable' type feel to them. Of course the tokens also come from a few of Nintendo's popular franchises. So the playing tokens are:
  • Super Mushroom (Super Mario franchise)
  • Starman (Super Mario Franchise)
  • The Master Sword (Legend of Zelda franchise)
  • Samus' Helmet (Metroid franchise)
  • Captain Olimar's Ship (Pikmin franchise)
  • Gyroid (Animal Crossing franchise)

Talking about franchises, most of Nintendo's most popular franchises are present and correct here as you don't explore the board buying properties but rather characters from the Nintendo universe. For example Mario is the most expensive and is the Mayfair or Broadwalk (if you're from the States) of the game; the cheapest being Waluigi. But don't worry, as I said the game features multiple Nintendo characters and not just ones from the Super Mario universe. So you'll find the likes of Link, Samus, Tom Nook, Kirby, Donkey Kong, and more all up for purchase. Chance and Community Chest cards also take the form of question mark blocks and brick blocks from the Mario franchise once again. Most Chance and Community Chest cards contain the same sort of rewards and punishments (depending how lucky you get) as the rest of the Monopoly games. However, they try and tailor them to gamers to make it feel that little bit more authentic. For example, instead of winning second prise in a beauty contest and winning money you win second place in a gaming contest instead. Each card has a retro, almost steamboat Willie style picture of Mario on the card too adding to the charm. The game board itself is what you'd expect from a Monopoly game and feels quality and is laid out in the style as the original.

If there were any negatives to say about the game I would say that some Nintendo franchises go missing. I understand they can't include every character on here but some key characters are missed. The main two which stand out for me are Pokemon and Star Fox. The reason Nintendo probably missed out these franchises was down to Pokemon having its own Monopoly game and Star Fox not being that popular enough at the time the game was released. However, the Zelda franchise has its own Monopoly board and some of the characters still feature on here (which I'm very thankful for by the way.) I just feel there are a bit too many Mario characters featured on here, and some of them could of made way for other lovable Nintendo franchises. Again the reason probably behind the over-inclusion of Mario is probably down to his popularity and enticing people who aren't all that popular with Nintendo's other franchises to purchase it. Apart from this small gripe though the game is great. If you're a fan of Monopoly and Nintendo then I strongly urge you to go out and purchase it! Even if you're just a casual gamer you'll probably enjoy the ride as the rules haven't changed since the original and the game is still is as fun to play today as it was all those years ago, except this time you're buying famous characters you know and love rather than random streets you either haven't heard of or have no connection to.  


Super Nintendo Classic Mini Review


Unless you've been living under a rock for the past year and half or so you've probably noticed Nintendo has been releasing miniature versions of their past famous gaming systems. So far they have only released two: the Nintendo Entertainment System Mini (NES Mini) and the Super Nintendo Mini (SNES mini). Both consoles contain multiple golden games which were released for the system during its original release and are installed onto the console instead of having to hunt down the cartridges (which are getting more expensive by the day), Nintendo has installed a vast amount of classics onto a miniaturised model of the console. Unfortunately both systems have been in very high demand and as such the price for these things have skyrocketed. Especially the NES mini which usually goes for around £90 these days! However, I only own the SNES mini at this point in time. So I thought I'd do a review about the SNES mini and whether or not its worth getting one. Hopefully at some point I can snag an NES mini too at when I do I'll be sure to do a review for that system too.
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So the second console in Ninty's Mini Classic lineup then: The SNES! Back in the early and mid 90's Nintendo's second console was a runaway success. Sega did give the console a great run for its money, but in the end the SNES really did prevail over it. The software defines the hardware however and the SNES had some genre-defining games for the system; games which still appear in gamers' and critics top 10 best games of all time lists to this day. Before talking about the games on the system though lets have a quick talk about the system itself.


As you'd expect the system looks exactly like a SNES in miniature form (quality reviewing from Stephensonite today). The controller on the other hand is practically a one to one replica of an original SNES controller: Same size, buttons, shape and overall feel of the original SNES controller. This is a good thing as the SNES controller is often one of the preferred controllers on many gamers' lists, including my own. The cable length of the controllers could do with being a bit longer however. For some reason Nintendo have opted to make the cables shorter than the original controllers, which I don't really understand. Apparently the cables were even shorter for the NES mini! As I said, I don't understand that decision, all it does is require the player to sit closer to the TV and thus make the playing experience that bit uncomfortable. They could of easily made the cable length as long as the original controller, or better yet, make the controller wireless! I know they probably went against the wireless option to give the player a more authentic experience, but still, they should of made the length of the cables longer. It isn't a huge issue but it would of been nice to sit further away from my rather large HD TV (not trying to brag.)


 The system does come bundled with two controllers though which was a great decision by Nintendo as you can play with a friend right from day one of opening the box. The ports also differ from the original controller ports, so you can't use an old SNES controller you may have lying around. But it does share the same port as the controllers from the old classic controller for the Wii, you know the controllers which you could plug into the bottom of the Wii remote? So you can use an old Wii classic controller if you have a spare one!The system itself also outputs in HD and makes the games look very crisp and clear. You can, however, select from various filters such as an old CRT television filter if you really crave the original experience.


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Anyway, enough of the boring stuff! Time to talk about the games for the system and if its worth picking this mini beast up! So here is the full game list available for the European & America SNES Mini:

  1. Super Mario World
  2. Legend of Zelda: A Link To The Past
  3. Super Metroid
  4. Donkey Kong Country
  5. Super Mario Kart
  6. Super Ghouls & Ghosts
  7. Street Fighter 2 Turbo: Hyper Fighting
  8. Earthbound
  9. Super Castlevania 4
  10. Star Fox
  11. F Zero
  12. Super Punch-Out!!
  13. Mega Man X
  14. Kirby's Dream Course
  15. Final Fantasy III
  16. Contra III: The Alien Wars
  17. Secret of Mana
  18. Super Mario RPG
  19. Super Mario World 2: Yoshi's Island
  20. Kirby Super Star
  21. Star Fox 2 (Previously unreleased!)


So there you have it! The full 21 games available for the system. And for those of you retro gaming readers you'll see quite a few knock-out hits; some real all-time classics. There's even a brand new game which has never officially been released before: Starfox 2. If you've never played anyone of these games before though, first of all, how?! Second of all you can rest assured that there are a great bundle of games included with this system. From probably the best Super Mario game ever made to some of the best RPGs, to the ultimate 1 on 1 fighter; the system seems to have multiple tastes catered for here. There are of course classics which aren't included on the system, but this is really down to licencing issues. This is why you won't find the likes of Turtles In Time or some of the Capcom Disney SNES titles as licences have expired and Nintendo are unable to purchase or rather borrow them for the SNES mini. Aside from a few games which couldn't be licensed though, there really isn't no filler here. Practically every game on the list is either a master of a single player experience or an amazing multiplayer one, or both in some cases. The catalogue will be sure to keep gamers occupied for hours and for those of you who have never played these titles, its a perfect way of popping that particular cherry. Its also a cheaper way of playing these games. Seriously, the popular RPG Earthbound goes for prices around £100 plus for an authentic copy. In fact the game wasn't even released here in the UK! So doing the maths you can see purchasing one of these mini systems would work out cheaper overall.
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So overall then is the system worth purchasing, especially seeing as though there are emulators and roms available for so many different devices these days. In fact some people are selling the SNES modified with even more games. I'm talking 200 more! But still, the legality of such a modified device is questionable. However, I would recommend picking up the authentic SNES mini. It is a great piece of gaming history and is great device to either reminisce about the games you used to play as a kid or introduce to some of the best games ever developed. The games are in HD and have save state slots which the player can choose when to save the game, they're all installed and ready to be played instead of waiting hours upon hours of updates. It really is a great novelty system and if it is classed as a 'plug-in and play system'then its the best damn plug-in play there has ever been. Just watch out for the prices some people are asking for on Ebay and Amazon. But if you manage to find one in the region of £69-85 I recommend picking one up; you won't be disappointed.